Elder Scrolls V: Skyrim Previewed at E3 2011

Posted on July 2nd, 2011 by Tyson Mighell | Tags: Elder Scrolls, Elder Scrolls V, Scrolls, Scrolls V

Ambiance at the Electronic Entertainment Expo (E3), in Los Angeles, California, on June 9. (Valerie Macon/Getty Images) After years of waiting, the next installment of the Elder Scrolls video game series has made quite a presence amongst the gaming industry. The highly anticipated Elder Scrolls V: Skyrim made its appearance at E3 2011, revealing new details and showing off actual gameplay.

To ensure their most visually impressive game-to-date lives up to expectations, developers Bethesda have made an entirely new engine, the “Creation Engine,” to power Skyrim.

The game’s world is intricately decorated with high mountain passes, lush foliage, and huge bodies of water that all accurately interact with the elements. Dealing with such an elaborate environment required an engine that could handle the dynamic lighting and graphics, and the new Creation Engine does so while exceeding all expectations of the gaming community.

Skyrim features a multitude of ecosystems with seven major regions that can be explored. Players have access to the entire map right from the start and can travel to the far reaches of the game’s world. Just like the others in the Elder Scrolls series, Skyrim features an expansive world that players are free to roam throughout their adventure, and from the snowy passes to the vast forests, players will be subjected to the unique creatures and enemies that inhabit them.

When the game was first announced on December 13, 2010, Todd Howard, Game Director on Skyrim, stated in a press release, “We’ve been working for many years on Skyrim and the technology behind it. A new Elder Scrolls game has been a long time coming, and we can’t wait to show it off.”

According to Bethesda, Skyrim will feature more than 300 hours of gameplay. Players will still be able to partake in the side activities offered by previous games in the series, such as joining guilds and bartering with various merchants, but Skyrim will bring much more to the table.

Items offered by food vendors, for example, will be dependent on what they have harvested. If their crops do not grow or are destroyed by a fire, the associated product will be available. Meanwhile, the world of Skyrim, and the cities and town throughout it, will be constantly changed by the actions of the player and as the game progresses.

Related Articles

  • Blackwater Video Game Draws Ire From Critics

Meanwhile, the battles in Skyrim are extremely epic and creative. In one part of the demo shown at E3, the player faces a dragon that adapts to the battle and the environment, ensuring that each battle will be different. There will also be many species of dragons in the game, with developers hinting that some may be friendly.

Skyrim is set for release on November 11, 2011, on Xbox 360, PlayStation 3, and PC gaming platforms.

Corey Philipp is a writer based in San Diego, California.

 

Similar Posts:

Share

Leave a Reply